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I'm reworking some UI pieces so that they correctly support various display modes. The neatest way I found to do this was to use translate. That way I can just change the coordinates on one framing element and draw everything else against that boundary. It turns my UI into movable, resizable tiles that I can arrange depending on screen space.
It works great for drawing BUT, the elements and sub-elements of the UI are heavily dependent on passing around a touch element and letting each piece respond appropriately. And I can't seem to translate touch.
Even if I copy CurrentTouch into another touch instance, it won't let me alter the values of x and y.
Is there any way out of this short of breaking down touch into it's values and passing them all individually?