It looks like you're new here. If you want to get involved, click one of these buttons!
Feature Request: I would love to see support for clipping regions in Codea. Something along the lines of setScissor in Löve2d.
Right now if I were to have a score/status area at the top of the screen over a slowly scrolling tilemap, I need to put up a bar at the top of the screen to hide the very top of the tiles. While this is doable, sometimes it is a little inconvenient. It would be cleaner if I could just specify the clipping rectangle when drawing the tilemap, and not have to worry about hiding anything
Comments
try the command http://twolivesleft.com/Codea/Reference/#detail/index/clip
Ah what do you know. Never mind