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Physics.ray...crash

edited September 2012 in Bugs Posts: 4

Each time I use physics.raycast it crashes my program here's the code I'm using

if physics.raycast(touch.x,rx) and physics.raycast(touch.y, ry) then
print("c = "..(math.pi *  (rx + 250)))
end

I put that near the beginning of my touched function and im kicked out of codea as soon as I touch the screen.

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