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importing sound files

edited October 2012 in Questions Posts: 7

Is it possible to import a preexisting sound file into Codea? I would quite like to do some voice acting for this game and on cursory searches of the forums & database it doesn't look viable...

If not, could this be a future feature? It would be really neat!

Comments

  • Maybe I should give some background : we're a tiny indie company in Montreal, Canada working on a game for a game jam, and we think Codea is really awesome and want to keep using it in the future! So this is something that interests us greatly.

  • Posts: 666

    You can only load sound files dynamically (or writing a 5000 line lua module) - and you ahve to manage the file parsing and sound sending to buffers yourself.

    Look at this post: http://www.twolivesleft.com/Codea/Talk/discussion/1131/play-wav-files-in-codea - it works well, I've used it. I also dynamically load my files from http or a local cache.

  • Thanks a lot aciolino! This help a bunch.

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