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Support for in app purchase framework in Codea Runtime Library

edited January 2013 in Questions Posts: 7

Closing to releasing my app, I want to experiment how my app will perform if I have in app purchase in my app instead of pricing it as $0.99. I noticed that lately over the past year or so, the top grossing chart has been flodded by free apps that has in app purchases. So I'm wondering if I can do this.

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