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Console in exported app?

edited June 2013 in General Posts: 129

Currently I have no Mac so I cannot test my apps outside Codea, wich got me wondering: does the console and parameters show in a published app?
I figure the buttons for viewing and hiding the console is removed on export, but is the actual console too?
Just to be clear: if I do

displayMode( NORMAL )

Then will it show?

Sorry for obvious question, but I have no way to test this.


  • Posts: 14

    Actually, the only button that is gone on the exported app is the back button to return to Codea. The console, the button to hide/how, and the pause and record buttons at the bottom are still there. You can use displayMode(FULLSCREEN_NO_BUTTONS) to hide them.

  • Posts: 129

    Ohhhh!!!! AWESOME :D

  • Posts: 437

    But if there is a bug the console appears and user can inject code, this is a problem because users can hack the game...I'm thinking I'm going to hack the XCode Project to disable the buttons also when a bug appears...

  • Posts: 129

    Aww crap yea that sucks, I guess we'll have to poke @Simeon because of that one! [-O<

  • SimeonSimeon Admin Mod
    Posts: 5,200

    @juaxix I'm going to be disabling the error triggering console in exported builds soon.

  • Posts: 437

    It would be nice to see errors but not the buttons if displayMode is FULLSCREEN_NO_BUTTONS :)

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