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Music from iTunes made with GarageBand.

edited June 2013 in Questions Posts: 7

I've just started out with Codea. It's awesome! I would really like to know how to Import music from the iTunes library into Codea. I want to make a game completely on the iPad, including the soundtrack. So I have GarageBand for iPad. I'm wondering what methods there are to using my music in codea? How can you export music into Codea? Thanks!

Comments

  • BriarfoxBriarfox Mod
    Posts: 1,542

    TLL is working on the ability to import music. Currently, you need to export the project and add music in via xcode.

  • Posts: 1,976

    Yes, to add custom sound effects or music, you have to go into Objective C and modify the exported code, which can be really hard. Support for custom sounds/music is coming soon, though, and I can't wait.

  • BriarfoxBriarfox Mod
    Posts: 1,542

    I believe a codea addon for xcode could be made (or has) to add sound. I havent checked out the codea addons for xcode but I believe they are written in obj c and use lua for the implementation. Someone please correct me if I'm wrong.

  • SimeonSimeon Admin Mod
    Posts: 4,957

    We have something in the works regarding music and audio playback.

    However, version 1.5.3 with Air Code coming first.

  • I have a complete Ipad studio complete with an I/o dock and several programs including multitrack daw, garageband, audiosync, remaster, rhythem studio as well as using the art program paper 53 and I use codea. I was wondering is their anyway to add music from garage band as well, but this answers my question completely.

  • BriarfoxBriarfox Mod
    Posts: 1,542

    You can add music from garageband but you have to do it after it's exported to xCode. Cant wait to see what TLL has planned for music in codea :)

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