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A sprite pack suggestion: textures

edited January 2012 in Suggestions Posts: 1,255

When looking at potential images for sprite packs, please consider including some seamless textures and tiles for use in shading both backgrounds and objects.

Good textures can be hard to draw programatically without a lot of code, because they have a degree of both order and randomness. That's why even professional 3D artists are constantly hunting down texture libraries.

I'm certainly looking forward to the day when we're able to incorporate images from web sources, but in the meantime, I'd appreciate some small, medium, and large seamless textures.

Comments

  • SimeonSimeon Admin Mod
    Posts: 4,986

    @Mark really good suggestion. Though I think the main issue will be finding a good texture library that we can license, or use freely, to bundle with Codea.

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