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2D minecraft

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  • Ya, but I don't do it anymore...

  • Ok I'm almost with the small update

  • Posts: 167

    Look like I've got a lot of work ahead of me, I loaded the minecraft, and there were lines all over the screen. Lol!

  • Posts: 167

    Well, I wish the game worked. I was gonna publish an update for a polish up. Oh well... I'll scrap the polish update and make mobs and animals.

  • Posts: 167

    I'm almost done with the update! I did a lot of it this morning and some on Saturday. I didn't get a lot of time on Monday because I was teaching my neighbor how to fly his Street Hawk. I'm working on redstone, redstone torches, pistons, commands, zombie, and a pig. The update will be good! 0.8.0 should be out tomarrow!

  • edited April 2015 Posts: 9

    The creative and survival buttons do not work right now. I did not know if you guys knew this or not. Also, can I help.

  • Are you thinking about the App Store

  • Posts: 289

    talented,make such a complicated game only in a few hours

  • Posts: 167

    Ok, yes, a12tony, you can help, 2, Faptabulous12, I need VERY specail permission from Mojang to release to the app store and I need to develop the game more. 3, firewolf, thanks! :)

  • Posts: 167

    A long overdue update is NOW HERE! Beta 0.8.0 is now here! What will you see? Commands, pistons (W.I.P.), REDSTONE, redstone torch, a W.I.P. zombie, and a moving pig!
    Here is the pastebin link (open on computer and import using air code)
    http://pastebin.com/PCpp3mtm
    PS! READ THE COMMENTS AT THE TOP OF MAIN AND DOWNLOAD THE IMAGES!!! Name them what the comment tells you to.

  • Posts: 9

    Thanks code_maker

  • Posts: 167

    Your welcome, has the update fixed the play buttons?

  • Posts: 167

    And the next update will be focused on creative mode. I'm thinking of a creative inventory. Maby I'll hit the neather a bit for Survival in 8.1

  • edited April 2015 Posts: 167

    Here is a list of commands for my 0.8.0 update that was submitted today:

    /health me 10

    /gamemode c

    /gamemode s

    /timeset morning

    /timeset day

    /timeset night

  • Posts: 9

    I haven't checked yet.

  • Posts: 9

    I will check since I have the website for the new update

  • edited April 2015 Posts: 9

    How long have you guys been working on this game, and how old are you guys.

  • edited April 2015 Posts: 9

    It isn't running because of this line of code:
    cloud = vec2(math.random(100.50,800.50),700)

  • Posts: 9

    How should we fix this

  • IgnatzIgnatz Mod
    Posts: 5,396

    try cloud = vec2(math.random(100,800),700)

  • Posts: 9

    That worked. Thanks a lot.

  • Posts: 277

    I know it's a lot to ask, but do you have a video of the prototype?

  • Posts: 9

    Do you need one

  • Posts: 277

    oh I was just curious to see it in action, I don't alway have my iPad with me :)

  • Posts: 167

    Thanks Ignatz! My iPad is generation 1, so it only has IOS 5.1 wich can only handle Codea 1.2 Code 2.1 is different than my Codea

  • Posts: 167

    Iv'e been slacking on this game, ill get back to work in about two months. I know this Codea game is very popular, but my friends and I are working together on Unity to build a game called Pakit Add Clrarker and I'm the lead C# scripter, so iv'e got work.

  • What do you mean by that exactly?

  • Doesn't work wrong code at the start

  • Cloud

  • I fixed it don't worry :)

  • Wow a little bit confusing at the start. But I eventually got used to it. :p

  • Sorry, I wrote this when I was new to Lua. I'm an expert now.

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