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Hi all and specifically those who have already uploaded games to Xcode and then to the App Store: I am having troubles when I put my project into Xcode (i exported as Xcode file from Codea and then put it onto my computer) and I keep getting this error that I have been trying to fix but I cannot figure out how to fix it...
gunzip: /Users/Kyle/Desktop/AirHockey/Libs/libtools.a.gz: not in gzip format
Command /bin/sh failed with exit code 1
Comments
Hmm it looks like it might be an error that started since we migrated our server to SSL. Are you able to download and extract the files manually from here:
https://codea.io/lib/libcodea-2.3.2.a.gz
https://codea.io/lib/libtools-2.3.2.a.gz
Rename them to libcodea.a and libtools.a, put them in your
Libs
folder.@simeon thanks so much for the help! It seems to work but then I encountered another problem... I have no clue if the errors are related but this is what it gave me:
Here is what stack overflow says on the "error: Could not read profile..." message:
http://stackoverflow.com/questions/27480316/archive-apple-llvm-6-0-error-could-not-read-profile
Thank you so much!!! @Simeon I got it! I will post a link in a while when I am able to finish everything and get it onto the App Store
@Simeon , I am receiving the same error here:
gunzip: /Projects/Informatica/Software/Vein Camera/VeinCamera 3/Libs/libcodea.a.gz: not in gzip format
note: Downloading Tools Library...
gunzip: /Projects/Informatica/Software/Vein Camera/VeinCamera 3/Libs/libtools.a.gz: not in gzip format
Command /bin/sh failed with exit code 1
I downloaded the files here, and did what you asked, but now I get different warnings:
ld: warning: ignoring file /Projects/Informatica/Software/Vein Camera/VeinCamera 3/Libs/libcodea.a, file was built for unsupported file format ( 0x3C 0x21 0x44 0x4F 0x43 0x54 0x59 0x50 0x45 0x20 0x48 0x54 0x4D 0x4C 0x20 0x50 ) which is not the architecture being linked (arm64): /Projects/Informatica/Software/Vein Camera/VeinCamera 3/Libs/libcodea.a
ld: warning: ignoring file/Projects/Informatica/Software/Vein Camera/VeinCamera 3/Libs/libtools.a, file was built for unsupported file format ( 0x3C 0x21 0x44 0x4F 0x43 0x54 0x59 0x50 0x45 0x20 0x48 0x54 0x4D 0x4C 0x20 0x50 ) which is not the architecture being linked (arm64): /Projects/Informatica/Software/Vein Camera/VeinCamera 3/Libs/libtools.a
Then the following errors:
Undefined symbols for architecture arm64:
"lua_setglobal", referenced from:
-[iAdsAddon codea:didCreateLuaState:] in iAdsAddon.o
"_lua_pushcclosure", referenced from:
-[iAdsAddon codea:didCreateLuaState:] in iAdsAddon.o
"_luaL_checknumber", referenced from:
_gamecenter_submitScore in GameCenterAddon.o
_gamecenter_submitAchievement in GameCenterAddon.o
"_luaL_checklstring", referenced from:
_gamecenter_showLeaderboards in GameCenterAddon.o
_gamecenter_submitScore in GameCenterAddon.o
_gamecenter_submitAchievement in GameCenterAddon.o
"_lua_settop", referenced from:
-[GameCenterAddon codea:didCreateLuaState:] in GameCenterAddon.o
"_lua_createtable", referenced from:
_luaopen_gamecenter in GameCenterAddon.o
"_OBJC_CLASS$_StandaloneCodeaViewController", referenced from:
objc-class-ref in AppDelegate.o
"_lua_gettop", referenced from:
_gamecenter_showLeaderboards in GameCenterAddon.o
_gamecenter_submitScore in GameCenterAddon.o
_gamecenter_submitAchievement in GameCenterAddon.o
"_lua_pushboolean", referenced from:
_gamecenter_enabled in GameCenterAddon.o
"_luaL_setfuncs", referenced from:
_luaopen_gamecenter in GameCenterAddon.o
"_luaL_requiref", referenced from:
-[GameCenterAddon codea:didCreateLuaState:] in GameCenterAddon.o
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Can you help??? Thanks in advance