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Why do Pictures i create do not support alhpa?

AnatolyAnatoly Mod
in Bugs Posts: 891

I have created many images in .png format, which supports alpha. Then I upload them to imgur (also in that format), then i install them to my iPad mini (- Maybe here is the break point??) and save them to Codea. Might you please help me saving images to Codea with alpha support


  • IgnatzIgnatz Mod
    Posts: 5,396

    As I recall, the iPad saves as jpg

    The answer is to save pngs in Dropbox

  • edited October 2016 Posts: 318

    Hey at @TokOut, what @Ignatz says is the best way to keep control of the files and access the originals. I personally email the new files to myself and choose save all from the email when I hold down on one image but only because I don't always have access to Dropbox.

    The other thing is to check how your saving your PNGs. I personally use photoshop. Make sure the background is transparent before exporting and choose 24bit with alpha as the format. You can choose 8bit with alpha, but only if you want a pixelated edge and not a smooth cut out. For my game I have pixel art which would be perfect for 8bit with alpha but even so I still save as 24 bit with alpha as the file sizes are tiny.

    Happy to see what images you have are transparent to check the alpha is working.

  • AnatolyAnatoly Mod
    Posts: 891
    It would be great if Codea could upload images from the Lobby screen. Like does.
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