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I'm cutting up spritesheets for use in a rpg-style game, but they're not cooperating. Is there a better way to take the sprites out of the spritesheet?
I've attached an example photo and the two projects I'm using. RogueLike World Editor has RogueLike as a dependency. RogueLike has Juice as a dependency, but I don't believe it's being used yet. The five spritesheets that are attached here go in the documents folder.
The example photo comes from RogueLike World Editor where I'm trying to set up a scene. Here's the problem: There's always a little sliver of black between different sprites adjacent to each other (doesn't happen if they're the same sprite). Thanks for the help in advance!