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Joystick

edited May 2012 in Questions Posts: 154

I need a joystick for my game [-O< Halp
Mey be a tuch pad
:)

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Comments

  • edited May 2012 Posts: 154

    Is to glitchy
    :-(

  • SimeonSimeon Admin Mod
    Posts: 5,054

    @Connorbot999 it's not glitchy. We've used it several times in our own projects. Are there any particular bugs that stop @Nat's library from being used with the latest version?

  • Posts: 154

    So wiy is crashing codea :-(

  • Posts: 154

    Can you give me a tutoral :)

  • Posts: 122

    When I get some free time, I built a simple d-pad controller class that is pretty easy to implement. I might post it up in a few days when I finish with my Window manager library.

  • edited May 2012 Posts: 154

    Ok :) Sorey I insolltid it X_X

  • Posts: 202

    I'm waiting for hours now and still NO CODE! "Pretty easy" you said, yes these were your words, and don't deny, they're written black on white a few lines above these. Pretty easy. Pretty upset, I am, after that long. Or is it because a classy class is more difficult than cody code? Oh, sorry for my impetuousness, but now it is written black on white, I cannot take it back.

    P.S.: How much time exactly is "a few days"? Will I find out in a few more hours?

  • Posts: 122

    ... I'm hoping that was sarcasm... but..
    You are in luck as I did just install iExplorer to make it easier to export some other code I wrote.

    So... Here ya go.
    https://www.dropbox.com/sh/ppff9ypkllqwlfy/iuXQToXuPP

  • edited May 2012 Posts: 196

    @Deamos - Jeez you sure took your time !

    ...

    (kidding of course ;))

  • edited May 2012 Posts: 154

    I will try letter @Desmos :-bd…

    Fyow miuts later…

    Is perfect :-bd …

  • Posts: 202

    That wasn't me, Deamos, it was my evil twin Slingerbot000 (nil-nil-nilly) speaking.

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