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noSmooth ellipse

Codea has a noSmooth function with which shapes and sprites are not smeared in small sizes like ~64 pixels. But the boundaries of the ellipse in the same size remain slightly blurred. Is there a way to fix this?

Comments

  • dave1707dave1707 Mod
    edited April 23 Posts: 7,523

    Apparently noSmooth doesn't work for ellipse. Looks like it works for rect and line.

  • SimeonSimeon Admin Mod
    Posts: 4,888

    Sorry @Picalines, this is down to the shader used to render ellipses. I don't have a good solution for now but will try tweaking the shader for noSmooth()

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