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Physics Joints Collisions

edited April 2015 in Questions Posts: 192

Recently as some of you may have noticed, I have been working with physics a great deal. I just started joints, and I was wondering if there was any way to disable collisions for objects that are indirectly connected together? I.E. I have a rectangle connected to another rectangle via a WELD joint, and another rectangle connected to the second rectangle via a rotating joint. Is there any way to make is so that the first rectangle does not collide with the last? Thank you!

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