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Mesh bugging, random disappearing in my life simulation

Tried to rewrite my life simulation using a single mesh and setRect. Now the rects are randomly disappearing. I am adding a rect when a creature is born, setting its coordinates each frame and setting its color to 0,0,0,0 when it dies.
If you're missing a part of code, that was drawing the creatures normally, i can post it too. Thanks for your help
Here is the code:


  • Ok, found the bug, i am not resetting the matrix after drawing plants(with translation)

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