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Changing From Camera To Camera

Is there anyway I can switch from seeing through one camera to seeing through another camera??

Thanks in advance :)


  • Posts: 1,264

    i think there's really only one, so you need to reposition it as desired. could build a little table or object for each setting ...

  • Posts: 2,493

    @Creator27 - hope this helps

    function setup() -- img = image(CAMERA) orient = true parameter.action("Switch",function() Switch = not Switch end) end function draw() -- This sets a dark background color background(40, 40, 50) if Switch == true then cameraSource(CAMERA_FRONT) elseif Switch == false then cameraSource(CAMERA_BACK) end sprite(CAMERA,WIDTH//2,HEIGHT//2) end
  • edited September 9 Posts: 2,493
    @Creator27 - oops, think I may have missed the point. Do you mean the Craft camera ?

    If so look at the definition of Cameras in the dependency of that name

    orbit viewer:init(entity,target,zoom,minZoom,maxZiom)

    Which is the one I think you need.

    You need to possibly reposition the entity and Chang's the target position. Just depends what exactly you are wanting to achieve.

    If you actually need a second camera I think you ma be able to define one, as the routine is a class, you may have also to build up a second scene.
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