Legacy
Modern
Codea
Reference
Using Codea
Projects, collections, sharing, storage, tools, and settings
Graphics
Drawing shapes, images and styles in 2D and 3D
Scenes & Entities
Scenes, entities, cameras, effects and lights
Voxels
Block worlds and voxel models in scenes and entities
Shaders & Meshes
3D mesh rendering, materials and GPU shaders
Physics 2D
Dynamic motion with forces, joints and collisions in 2D
Physics 3D
Dynamic motion with forces, joints and collisions in 3D
Input & Motion
Touches, gestures, keyboard, mouse and device sensors
Sound
Playing and generating audio and sound effects
Network
Fetching web data and images with HTTP
Storage & Assets
Managing files, assets and persistent data
Vector Math
Vector, matrix and mathematical types
Parameters
Live controls, watches, and custom parameter panels
Display & Viewer
User interface components and display settings
Animation
Animating values and objects using tweens
Lua
Tables, strings, and math
Objective-C
Interfacing with Objective-C code